Hallo,
ich versuche aktuell bei Tekbase einen Rust Server einzubinden.
Hierzu habe ich die Parameter wie in nachfolgender Beschreibung verwendet:
[Link: Registrierung erforderlich]
Leider Startet der Server nicht.
Log Datei:
Set current directory to /home/*****/server/rust_4390/game
Found path: /home/******/server/rust_4390/game/RustDedicated
Mono path[0] = '/home/*****/server/rust_4390/game/RustDedicated_Data/Managed'
Mono config path = '/home/*****/server/rust_4390/game/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
libRenderer.so
Initialize engine version: 2018.1.4f1 (1a308f4ebef1)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.054 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - Setting to default shader.
UnloadTime: 1.323000 ms
Bootstrap Startup
System
Name: webinterface
OS: Linux 2.6 unknown 64bit
CPU
Model: Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz
Cores: ***
Memory: *** MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 15
Memory: 0 MB
Manifest Metadata Loaded
11752 pooled strings
13 mesh colliders
5356 prefab properties
388 effect categories
581 entity names
86 skinnable names
Command Line: "./RustDedicated" "-batchmode" "+server.ip" "*****" "+server.port" "28015" "+server.tickrate" "0" "+server.hostname" ""Servername"" "+server.description" ""Rust-Server"" "+server.url" ""https://www."" "+server.identity" ""my_server"" "+server.seed" "123456" "+server.maxplayers" "16" "+server.worldsize" "3000" "+server.saveinterval" "120" "-logfile" ""rust.log""
Command 'batchmode' not found
server.ip: "*****"
server.port: "28015"
server.tickrate: "0"
server.hostname: "Servername"
server.description: "Rust-Server"
server.url: "https://www."
server.identity: "my_server"
server.seed: "123456"
server.maxplayers: "16"
server.worldsize: "3000"
server.saveinterval: "120"
Command 'logfile' not found
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
Command 'batchmode' not found
server.ip: "*****"
server.port: "28015"
server.tickrate: "0"
server.hostname: "Servername"
server.description: "Rust-Server"
server.url: "https://www."
server.identity: "my_server"
server.seed: "123456"
server.maxplayers: "16"
server.worldsize: "3000"
server.saveinterval: "120"
Command 'logfile' not found
Server Config Loaded
Manifest Assets Loaded
86 skinnable objects
Unloading 6 Unused Serialized files (Serialized files now loaded: 68)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC CALCULATION' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC CALCULATION' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
UnloadTime: 13.257000 ms
[CoverageQueries] Disabled due to unsupported Async GPU Reads on device Null
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
Plugins: Couldn't open /home/*****/server/rust_4390/game/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/****/server/rust_4390/game/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB
(Filename: Line: 237)
Fallback handler could not load library /home/***/server/rust_4390/game/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/****/server/rust_4390/game/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/****/server/rust_4390/game/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/****/server/rust_4390/game/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/****/server/rust_4390/game/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/****/server/rust_4390/game/RustDedicated_Data/Mono/libRenderer
Unloading 7860 unused Assets to reduce memory usage. Loaded Objects now: 30858.
Total: 133.506000 ms (FindLiveObjects: 2.705000 ms CreateObjectMapping: 4.010000 ms MarkObjects: 121.628000 ms DeleteObjects: 5.163000 ms)
Asset Warmup (1/4333)
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
Asset Warmup (103/4333)
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
Asset Warmup (256/4333)
Asset Warmup (468/4333)
Asset Warmup (818/4333)
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Terrain Blend (Specular setup)' - All passes removed
Asset Warmup (918/4333)
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way (Specular setup)' - All passes removed
Asset Warmup (1721/4333)
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
WARNING: Shader Unsupported: 'Rust/Standard Blend 4-Way' - All passes removed
Asset Warmup (2379/4333)
Asset Warmup (2625/4333)
Asset Warmup (2940/4333)
Asset Warmup (3286/4333)
Asset Warmup (3376/4333)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC CALCULATION' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'COC CALCULATION' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
Asset Warmup (3427/4333)
Asset Warmup (3670/4333)
Asset Warmup (4046/4333)
Asset Warmup (4333/4333)
Generating procedural map of size 3000 with seed 123456
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
Weiß jemand wo der Fehler liegt oder wie man den Rust Server richtig einbindet?
Lg eret12