./srcds_run -game cstrike +map de_dust +maxplayers 16 -tickrate 100 port 5040 ölog
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4394)
maxplayers set to 16
Unknown command "r_decal_cullsize"
maxplayers set to 16
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startexec: couldn't exec server.cfg
Connection to Steam servers successful.
VAC secure mode is activated.
Killed
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Dec 8 15:56:15 CET 2010: Server restart in 10 seconds
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4394)
maxplayers set to 16
Unknown command "r_decal_cullsize"
maxplayers set to 16
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startexec: couldn't exec server.cfg
Connection to Steam servers successful.
VAC secure mode is activated.
STATUS
hostname: Counter-Strike: Source
version : 1.0.0.56/15 4394 secure
udp/ip : 127.0.0.1:27016
map : de_dust at: 0 x, 0 y, 0 z
players : 0 (16 max)
# userid name uniqueid connected ping loss state adr
Killed
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Dec 8 15:58:11 CET 2010: Server restart in 10 seconds
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4394)
maxplayers set to 16
Unknown command "r_decal_cullsize"
maxplayers set to 16
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startexec: couldn't exec server.cfg
Connection to Steam servers successful.
VAC secure mode is activated.
Wed Dec 8 15:59:07 CET 2010: Server Quit